GreedFall: The Dying World

Obtain all trophies.

Collect all 11 collectible busts.

Complete the entire story on Tactical difficulty without changing the difficulty settings.

Reach the maximum level with Vriden Gerr.

Kill 250 opponents, monsters or humans.

Be in a relationship with a companion.

Confront General Kurnaz.

Convince all faction leaders to join the fight against Kurnaz.

Romance all romanceable companions in a single playthrough.

Unlock a new skill.

Use the workbench to craft a piece of equipment or a consumable.

Disarm a trap or a booby-trapped chest.

Dig up a chest.

Succeed in a Diplomacy test during a dialogue.

Unlock an entire skill tree.

Increase one attribute and one talent to their maximum.

Knock down 6 or more characters at once with a skill.

Knock out a companion with Friendly Fire.

Free humans or monsters locked in a cage.

Knock out a human opponent.

Have one team member with all 7 favours at the same time.

Sell a dead fish from Teer Fradee to the fishmonger in Uxantis.

Drink the soup

Pay a bribe 10 times.

Retrieve the ancient sword given to Furkan.

Get rejected by Sheda.

Do not kill any Lewolans during your initiation on Teer Fradee.

Give money to every beggar in a district of a city.

Help Nílan create the clan of the uprooted.

Confront Barcelos with Alvida.

Obtain Fausta's absolution.

Close the contract on Sybille’s head.

Help Ludwig redeem himself with his family.

Forgive Till for Toflán's murder

Enrich the Uxantis library with Safia.

Become a Doneigad.

Escape from Thynia.

All aboard the Constanzia.

Retrieve Ladan’s head.

Find out about Kurnaz’s plan.

Find the missing spy.

Obtain a trade agreement from a family in the Merchant Congregation.

Discover the experiments conducted on the guardians.

Return to Teer Fradee.

Find Mev

Flee across the rooftops of Olima.

Confront Nílan.

Make the iron Anatelas.

Save the natives of the Kel Dag mine.

Confront the Nádaig of High Prairie.

Convince Nílan to remain with the group.

Back on Teer Fradee, speak with all the survivors of Vígéshvár.

Own all the disguises.

Emerge from the trial having completely convinced the Council of Admirals.

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