A Fisherman's Tale

Unlock all of the Fisherman's trophies.

... and so our story ends.

Find all the magical pearls hidden in the little puppet's world.

A tornado has turned the place upside down, carrying away 25 objects in the whirlwind!

Finish the game by grabbing less than 150 objects.

Throw an object beyond the limits of your world.

Unlock Chapter 2.

Unlock Chapter 3.

Unlock Chapter 4.

Find all the pearls hidden in the Prologue.

Find all the pearls hidden in Chapter 1.

Find all the pearls hidden in Chapter 2.

Find all the pearls hidden in Chapter 3.

Find all the pearls hidden in Chapter 4.

The noble crustacean loses patience.

Frustrate the big tuna.

Grab one of the very large objects during Chapter 3.

A very big matchbox for a very tiny fisherman.

Once upon a time...

Unlock Chapter 1.

Find your first magical pearl, hidden somewhere in the little puppet's world.

The little puppet sets sail.

The very first model... now spotless!

This shell truly is unbreakable!

Cheer up the tiny Fisherman... even at the depths of the ocean.

Get these shark teeth all shiny and clean!

Throw away the last match in the whole universe.

One last pat on the tiny puppet's shoulder.

Give an object to yourself.

Try to grab the tiny puppet in the model.

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